Art and research
Everything we do is based on art and research.
We pursue our own research on sensor interfaces, motion-to-sound software, generative composition and concepts of interaction.
Our independent projects, experiments and collaborations with a diverse network of artists and engineers provide inspiration and ensure the continuous development of our skills and knowledge.
Find some projects below:
Collide – Dolby gallery
We developed and executed this “virtual to reality” audio concept as the soundtrack to the installation “Collide”, which was displayed in the Dolby Gallery in San Francisco, CA, as a collaboration with the visual-coding studio onformative.
Data and its use are fiercely discussed among people and their governments these days. The „Big Printer“ encourages awareness of data being collected but leaves the choice of how to deal with it to the individual.
“Mirror” is a collaboration with visual coding studio schnellebuntebilder. The VR-Installation analysizes the user’s movement and transforms it into a glitched reflection.
The user and his or her surroundings transform into a fluid creature within a continuously transforming system of particles. It’s a virtual reality in which movement becomes sound and where matter seems to dissolve.
Maxim Gorki theater
The play „die juristische Unschäfe einer Ehe“ is adapted from the novel by Olga Grjasnowa. It deals with issues of leaving and finding home, social conformity of sexual orientation and the never ending quest for happiness.
Hard Soil traces the history and evolution of American Roots music and examines its social and cultural relevance in the 21st century.